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  • 1.
    Tasić, Miloš
    et al.
    University of Niš, Serbia.
    Stamenković, Dušan
    Södertörns högskola, Institutionen för kultur och lärande, Engelska.
    Engineering and management students’ views on online and face-to-face EAP teaching2024Inngår i: ESP Today, E-ISSN 2334-9050, Vol. 12, nr 1, s. 136-154Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    This article presents a study that investigated students’ attitudes toward both online and face-to-face English for Academic Purposes (EAP) classes. The study was conducted with students of mechanical engineering and engineering management after the lifting of COVID-19 restrictions that allowed face-to-face teaching to resume. The study aimed to determine students’ preferences for online or face-to-face classes and the reasons behind their opinions. It also aimed to compare the difficulty and interest level of EAP classes with other courses and gather qualitative feedback on how online EAP classes could be improved. The study was primarily quantitative, but it had a qualitative segment, too. The results indicated that students generally prefer face-to-face to online classes, although only marginally. Participants appreciated the ability to work from home and revisit recorded lessons in online classes, while face-to-face classes were valued for better communication with the instructor and collaboration with peers. English was viewed as better suited to online teaching than other courses, but students were hesitant to participate openly during classes. Most respondents suggested more active participation from students and mandatory attendance as ways of improving the online teaching process. 

  • 2.
    Stamenković, Dušan
    et al.
    Södertörns högskola, Institutionen för kultur och lärande, Engelska.
    Milenković, Katarina
    University of Niš, Faculty of Sciences and Mathematics, Serbia.
    Ichien, Nicholas
    University of California, Los Angeles, USA.
    Holyoak, Keith J.
    University of California, Los Angeles, USA.
    An individual-differences approach to poetic metaphor: Impact of aptness and familiarity2023Inngår i: Metaphor and Symbol, ISSN 1092-6488, E-ISSN 1532-7868, Vol. 38, nr 2, s. 149-161Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    Using poetic metaphors in the Serbian language, we identified systematic variations in the impact of fluid and crystalized intelligence on comprehension of metaphors that varied in rated aptness and familiarity. Overall, comprehension scores were higher for metaphors that were high rather than low in aptness, and high rather than low in familiarity. A measure of crystalized intelligence was a robust predictor of comprehension across the full range of metaphors, but especially for those that were either relatively unfamiliar or more apt. In contrast, individual differences associated with fluid intelligence were clearly found only for metaphors that were low in aptness. Superior verbal knowledge appears to be particularly important when trying to find meaning in novel metaphorical expressions, and also when exploring the rich interpretive potential of apt metaphors. The broad role of crystalized intelligence in metaphor comprehension is consistent with the view that metaphors are largely understood using semantic integration processes continuous with those that operate in understanding literal language.

  • 3.
    Đorđević, Jasmina
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Stamenković, Dušan
    Södertörns högskola, Institutionen för kultur och lärande, Engelska. University of Niš, Faculty of Philosophy, Serbia.
    Classification of multimodal translation errors in the entertainment industry: A proposal2023Inngår i: Translator (Manchester), ISSN 1355-6509, E-ISSN 1757-0409, Vol. 29, nr 3, s. 265-280Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    Most translation tasks in the entertainment industry involve multiple modes of communication, i.e. they are multimodal, not solely language-based. A translator is expected to analyse, evaluate and transfer each of those modes to render an accurate translation of the source text. This is especially important in films, documentaries, TV and animated shows – multimodal scripts which are being localised for various contexts. An important step in the translation process in the entertainment industry should be the identification of translation errors in the final product which should be based on a proper translation error classification. Given that available translation error classifications rely solely on linguistic modes of communication, the aim of this paper is to propose a multimodal translation error classification which would be based on the multimodality of scripts to be translated and thus provide a reliable tool for the quality check of the final translation product in the entertainment industry. In that way, translators in this industry will be alerted to recognise elements (e.g. tone of voice, facial expressions, proximity, etc.) existing in multimodal scripts where both the source and the target texts as essential parts of the scripts are multimodal products

  • 4.
    Stamenković, Dušan
    et al.
    Södertörns högskola, Institutionen för kultur och lärande, Engelska.
    Wildfeuer, Janina
    University of Groningen, Faculty of Arts, Department of Communication and Information Studies, the Netherlands.
    Digital play for life-saving knowledge? The multimodal arrangement in VR applications for first-aid procedures2023Inngår i: 18th International Pragmatics Conference, Abstracts book, International Pragmatics Association (IPrA) , 2023, s. 298-298Konferansepaper (Fagfellevurdert)
    Abstract [en]

    VR applications for medical simulations such as emergency situations offer new ways of distributing knowledge and providing practical skills for saving a life. Compared to the genre of serious games in which players are trained as exports or layperson first-aiders within an interactive gameplay, VR applications potentially represent an even more complex communicative environment. Additional semiotic resources such as touch, body movements and proprioception (cf. Martin et al. 2022) are used to construct the virtual world and instruct players to perform certain procedures. From a multimodal perspective (cf. Bateman et al. 2017), the communicative situations constructed by the virtual environment bring with them an increasing level of interactivity and ergodicity and it is particularly challenging to address these analytically. Especially the cyberphysical infrastructure provided in these applications add to the complexity by embedding holograms, 360-degree videos, etc. which need to be taken into consideration in the analysis of the instructional techniques. While there is now research on e-learning strategies such as serious games (e.g. Boada et al. 2020) and mobile apps (e.g. Metelmann et al. 2018), not much work has been done with regard to the (multimodal) design of VR applications and how these can be used to teach resuscitation and other procedures. It will therefore be interesting to address this question from a qualitative perspective with future potential for empirical research on the effectiveness of these applications. In this talk, we will address the analytical challenges by looking at two different examples of VR applications for first aid (Lifesaver VR, Resuscitation Council UK; Basic Life Support, Dual Good Health) and providing a foundational framework for the multimodal analysis of the communicative situations created in these two applications based on our previous work on video games (Wildfeuer & Stamenković 2022). The data to work with are recordings of the initial usage of the applications as provided by the production companies. We aim to not only show how recent developments in multimodality research are well-equipped for the effective analysis of these artifacts, but also how the analytical results can be practically implemented in the further development of these applications.

  • 5.
    Stamenković, Dušan
    et al.
    Södertörns högskola, Institutionen för kultur och lärande, Engelska. University of Niš, Serbia.
    Figar, Vladimir
    University of Niš, Serbia,.
    Tasić, Miloš
    University of Niš, Serbia.
    Facing salient and non-salient time sequence orientation types expressed by adverbs in English, Mandarin and Serbian2023Inngår i: Linguistics, ISSN 0024-3949, E-ISSN 1613-396X, Vol. 61, nr 1, s. 47-76Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    This article intends to provide insight into how speakers of English, Mandarin, and Serbian perceive spatio-temporal relations expressed by specific pairs of adverbials. In two studies participants were presented with simple sentences describing the metaphorical movement of events on the timeline (e.g., "The meeting was moved from the morning to the afternoon.") and were asked to decide whether the event had been moved along the sagittal, vertical or transverse axis (forward/backward, up/down, left/right). The main aim of the first study, which was conducted with 104 native speakers of Serbian, was to explore the effects of axis-orientation and individual time units on participants' preferences and response times. The target time units used were dates, hours, months, days of the week, and years. The results showed significant differences in response times between the transverse and sagittal axis conditions on the one hand (with shorter reaction times), and the vertical axis condition on the other. Moreover, the distribution of answers showed a high degree of inconsistency when it came to moving events to a previous point in time. The main aim of the second study was to identify potential differences in responses and response times to different orientations and time units between four experimental groups: native speakers of English with no second language, native speakers of English with knowledge of a second language, native speakers of Mandarin (with English as a second language), and native speakers of Serbian (also with English as a second language). The study was conducted with 126 participants. The design of the second study was largely parallel to that of the first, but it involved three trials and different time units (parts of the day, days of the week and months). The Mandarin speakers gave the quickest responses in the first two trials when deciding on the vertical axis. Moreover, reaction times were significantly shorter in the parts-of-the-day condition (e.g., "morning", "afternoon"), across the three trials. In addition, Mandarin speakers showed an inverted trend in responses on the sagittal axis compared to the remaining three groups. While some of our results corroborate previous research on the topic, the study also provides novel empirical evidence on how Serbian speakers conceptualize time using spatial terms.

  • 6.
    Tasić, Miloš
    et al.
    University of Niš, Faculty of Mechanical Engineering, Serbia.
    Stamenković, Dušan
    Södertörns högskola, Institutionen för kultur och lärande, Engelska.
    Multimodal adaptations of Baš-Čelik: From a fairy tale to a comic and illustrated book2023Inngår i: Facta Universitatis Series: Visual Arts and Music, ISSN 2466-2887, Vol. 9, nr 1, s. 1-20Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    Employing the theoretical framework that represents a unique amalgam of the domains of multimodality, intermediality, transmedia storytelling and adaptation, the paper analyses the process of medial transposition of the folk fairy tale Baš-Čelik, primarily into Đorđe Lobačev’s comic book of the same name (1939/1989), and then into Petar Meseldžija’s 2008 illustrated book The Legend of Baš-Čelik (orig. Legenda o Baš-Čeliku). The paper presents verbal and graphic tools used by these authors in adapting the original text from a monomodal into multimodal media, with a special focus on three research directions. The first is the manner in which the compositional structure of the fairy tale is transferred into the comic and the illustrated book, with the aim of assessing the level of fidelity in these adaptations. The second direction is related to the most important narrative and stylistic differences (e.g., language and tone of narration). The third direction deals with the use of certain comics-specific techniques and resources, such as page layout, use of colour for emphasis, representation of speed and motion, and the presence or absence of particular graphic devices (upfixes and pictorial runes). Finally, the adaptations themselves are compared to each other, highlighting the major similarities and differences between them.

  • 7.
    Janić, Aleksandra
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Stamenković, Dušan
    Södertörns högskola, Institutionen för kultur och lärande, Engelska.
    Englesko-srpska kontrastivna leksikologija2022Bok (Fagfellevurdert)
    Abstract [en]

    The English-Serbian Contrastive Lexicology is primarily aimed at philology students, English and Serbian linguists and other scholars, translators, proofreaders and all those interested in contrastive linguistics. The authors’ aim was to take a fresh perspective on the English and Serbian lexicon and the related aspects of the two languages. The book provides the basics of contrastive linguistics from a lexicological viewpoint, information on dictionaries and lexicological companions of English and Serbian, overviews of synonymy, antonymy, homonymy and hyponymy, as well as contrastive approaches to polysemy, dictionary meanings, modal verbs and numerous tenets related to their translation from English into Serbian. Furthermore, the book also encompasses chapters contrasting colour terms, motion verbs, verbs of visual perceptions. The remaining chapters describe Anglicisms and Anglo-Serbian words, false friends, slang and jargon words, as well as phraseological units in English and Serbian. Each chapter includes a set of study questions, which can stir interest for the future approaches to the topics tackled within this book.

    Fulltekst (pdf)
    fulltext
  • 8.
    Tasić, Miloš
    et al.
    University of Niš, Niš, Serbia.
    Stamenković, Dušan
    Södertörns högskola, Institutionen för kultur och lärande, Engelska.
    From Statics to Dynamics: Intersemiotic Conversion of Metaphor and Its Consequences2022Inngår i: Metaphors and Analogies in Sciences and Humanities: Words and Worlds / [ed] Shyam Wuppuluri; A. C. Grayling, Cham: Springer, 2022, Vol. 453, s. 523-551Kapittel i bok, del av antologi (Annet vitenskapelig)
    Abstract [en]

    The present chapter combines the tools developed in multimodal studies of metaphor in comics and film, as well as those we find in comparative narratology and intersemiotic translation, in an analysis of a corpus of comic books and their film adaptations. All instances of visual and multimodal metaphor have been extracted from the collected comics corpus, along with certain examples of metonymy and specific alterations of standardised pieces of comics vocabulary that reinforce the metaphorical content. The fact that the comic books examined in this chapter have been adapted using two different media (animation and live action) provide us with an almost unique opportunity to investigate the ways in which metaphor gets converted from drawings into the animated and live-action forms, how this conversion alters the way in which metaphor can affect the audience, and whether the power of metaphorical messages can be retained in this conversion. The chapter presents different direct and indirect strategies for expressing a number of nonliteral messages (some of which appear to be very comics-specific) in different media – each of these media has to calibrate the instruments it has in its inventory in order to express different meanings within the animated or live-action discourse. The static nature of comic books seems to require a more abundant use of nonliteral representations so as to convey the intended meaning, thus making such instances more frequent in the analysed examples. Conversely, using the dynamic media of animation and live action, abstract messages can be contextualised in such a way that does not depend entirely on images with overt nonliteral content.

  • 9.
    Morsanyi, Kinga
    et al.
    University of Loughborough, UK; Queen’s University Belfast, UK.
    Hamilton, Jayne
    Queen’s University Belfast, UK.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Holyoak, Keith J.
    University of California, Los Angeles, USA.
    Linking metaphor comprehension with analogical reasoning: Evidence from typical development and autism spectrum disorder2022Inngår i: British Journal of Psychology, ISSN 0007-1269, E-ISSN 2044-8295, Vol. 113, nr 2, s. 479-495Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    We examined the relationship between metaphor comprehension and verbal analogical reasoning in young adults who were either typically developing (TD) or diagnosed with Autism Spectrum Disorder (ASD). The ASD sample was highly educated and high in verbal ability, and closely matched to a subset of TD participants on age, gender, educational background, and verbal ability. Additional TD participants with a broader range of abilities were also tested. Each participant solved sets of verbal analogies and metaphors in verification formats, allowing measurement of both accuracy and reaction times. Measures of individual differences in vocabulary, verbal working memory, and autistic traits were also obtained. Accuracy for both the verbal analogy and the metaphor task was very similar across the ASD and matched TD groups. However, reaction times on both tasks were longer for the ASD group. Additionally, stronger correlations between verbal analogical reasoning and working memory capacity in the ASD group indicated that processing verbal analogies was more effortful for them. In the case of both groups, accuracy on the metaphor and analogy tasks was correlated. A mediation analysis revealed that after controlling for working memory capacity, the inter-task correlation could be accounted for by the mediating variable of vocabulary knowledge, suggesting that the primary common mechanisms linking the two tasks involve language skills.

  • 10.
    Tasić, Miloš
    et al.
    University of Niš, Faculty of Mechanical Engineering, Serbia.
    Stamenković, Dušan
    Södertörns högskola, Institutionen för kultur och lärande, Engelska. University of Niš, Faculty of Philosophy, Serbia.
    Pictorial and multimodal metonymy in political newspaper discourse: The case of Brexit reports2022Inngår i: Philologia Mediana, ISSN 1821-3332, Vol. 14, s. 371-392Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    This paper analyses several examples of pictorial and multimodal metonymy found in political cartoons and photographs related to the topic of Brexit and collected from the two British daily newspapers, The Guardian and The Telegraph. The first part of analysis deals with instances of pictorial metonymy, emphasising the importance of certain distinctive features such as colour, graphic representation, or photographic composition. The second part of analysis focuses on multimodal metonymy of the verbo-pictorial variety, particularly scrutinising the relationships between the two modes. Based on the different ways in which the pictorial and the verbal mode interact, the examples are classified into three separate categories: (1) image-dominant metonymy, (2) text-dominant metonymy, and (3) complementary metonymy. Furthermore, the analysis sheds some light on how these metonymies can form the basis of pictorial and multimodal metaphors, how several source and target concepts can be chained together within a single metonymy, and how metonymy in visual communication can also possess an indexical, rather than merely iconic character

  • 11.
    Wildfeuer, Janina
    et al.
    University of Groningen, Faculty of Arts, Department of Communication and Information Studies, the Netherlands.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    The discourse structure of video games: A multimodal discourse semantics approach to game tutorials2022Inngår i: Language & Communication, ISSN 0271-5309, E-ISSN 1873-3395, Vol. 82, s. 28-51Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    The article proposes a multimodal discourse semantics approach to the analysis of video game tutorials that provides a discourse pragmatic analysis of the game canvases in these tutorials. The study mainly builds on linguistic approaches to formal dynamic discourse semantics that have already been successfully applied to other multimodal artefacts. The article will showcase the application of the resulting ‘logic of multimodal discourse interpretation’ to two specific cases of video game tutorials. This will outline particular discourse relations holding between events and segments in the tutorials as distinctive features of this video game genre and show the discursive patterns of these instructions.

  • 12.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    The stylistic journey of a video game: A diachronic approach to multimodality in the Football Manager series2022Inngår i: Stylistic Approaches to Pop Culture / [ed] Christoph Schubert; Valentin Werner, New York: Routledge, 2022, s. 227-246Kapittel i bok, del av antologi (Fagfellevurdert)
    Abstract [en]

    This study contributes to the field of video game stylistics by investigating the stylistic development of the Football Manager video game series. It explores changes in game design and video game affordances in a diachronic manner, and, in order to do so, it identifies and analyzes the main changes in the style of several document-like screens from three game instances, showing how the screens have combined textual and pictorial elements during the previous two decades. The results indicate several changes in the visual style of the game: (i) The percentage of text-only elements is decreasing, (ii) pictorial and multimodal elements are becoming more dominant, and (iii) there is a growing diversity in subcanvas types. The amount of text varied but did not decrease as severely as the number of text-only elements did. With such results, we can expect further diversification of the communication screens and reductions in the text-only components in the future.

  • 13.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Wildfeuer, Janina
    University of Groningen, Faculty of Arts, Department of Communication and Information Studies, the Netherlands.
    An empirical multimodal approach to open-world video games: A case study of Grand Theft Auto V2021Inngår i: Empirical Multimodality Research: Methods, Evaluations, Implications / [ed] Jana Pflaeging; Janina Wildfeuer; John A. Bateman, Berlin: Walter de Gruyter, 2021, s. 259-279Kapittel i bok, del av antologi (Fagfellevurdert)
    Abstract [en]

    This chapter presents results of an empirical case study based on annotating an open-world video game and creating datasets in order to describe the semiotic elements of this video game at work. Following the procedure of identifying elements and semiotic modes on canvases of real-time video games presented in Bateman et al. (2017b), it provides a semiotic inventory of Grand Theft Auto V (Rockstar North 2013) so as to allow a systematic empirical analysis of the ways in which various semiotic elements are employed in the game’s main story missions. This analysis of the combinations of multimodal elements across gameplay stages shows the diversity of features that structure our experience of the game and guide us within the open world. In particular, it shows mission-related and gameplay-related instructions as well as the specific result that many of these instructions last until the very end of the game. Along with several other findings, this reveals some new facets of complex mainstream game design.

  • 14.
    Morsanyi, Kinga
    et al.
    Loughborough University, UK.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Idiom and proverb processing in autism: A systematic review and meta-analysis2021Inngår i: Journal of Cultural Cognitive Science, ISSN 2520-100X, Vol. 5, nr 3, s. 367-387Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    Figurative language processing impairments in autism have been widely demonstrated, and have been considered a defining feature of autism. Studies in this area often consider different types of figurative language together, and less attention has been paid to identifying the factors that might contribute to difficulties in processing specific types of figurative language. Here we present a preregistered systematic review and meta-analysis of studies assessing the comprehension of idioms and proverbs in autism spectrum disorder (ASD) as compared to typically developing (TD) individuals. Idioms are widely used multi-word figurative expressions, which are understood by using contextual information. Proverbs are a related type of fixed, figurative, formulaic expression in a sentential form, typically linked with wisdom. Idioms and proverbs represent forms of figurative language which are more conventionalized and frequently opaquer than metaphors, pointing to a unique way that they are processed in conversational contexts. Our analysis encompassed a total of 11 studies from 10 papers (involving 235 autistic and 224 TD individuals), which met our inclusion criteria (the ASD and TD groups were matched on both chronological age and intelligence). The analysis of accuracy data revealed a group difference favouring the TD over the ASD group, with a medium effect size, and no indication of a publication bias. Participants’ age was unrelated to the magnitude of group differences, but there was a trend for smaller group differences in the case of participants with higher (verbal) intelligence. We discuss these findings with reference to theories related to the nature of figurative language impairments in autism.

  • 15.
    Đorđević, Jasmina P.
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    The influence of monomodal and multimodal presentation on translation error recognition: An empirical approach2021Inngår i: Perspectives: Studies in Translation Theory and Practice, ISSN 0907-676X, E-ISSN 1747-6623, Vol. 29, nr 6, s. 833-848Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    The aim of this study is to explore whether multimodality can contribute to the recognition of errors in the translations of animated films. The primary assumption is that the presentation of a multimodal product will yield better results than a monomodal product. Excerpted translations of animated films were presented to a group of English and a group of Serbian language students, once as a monomodal product (transcript) and once as a multimodal product (dubbed video). Besides confirming that the multimodal product facilitates error recognition, the research showed that multimodal analysis may be a proposed approach during the training of translators in Serbia since some of them will be translating animated films in the production and localisation process in the Serbian animated film industry. Two main reasons support this conclusion: (1) a multimodal approach may provide a more accurate transfer of all the layers in an animated film and (2) it guarantees a better quality of the translation of the language in the animated film.

  • 16.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Kocić Stanković, Ana
    University of Niš, Faculty of Philosophy, Serbia.
    Značenje i simbolika imena likova u romanu Bleda vatra2021Inngår i: Philologia Mediana, ISSN 1821-3332, Vol. 13, s. 433-448Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [sr]

    Rad predstavlja pokušaj čitanja Nabokovljevog romana Bleda vatra u svetlu književne onomastike pri čemu se posebna pažnja posvećuje imenovanju likova. Teorijski okvir oslanja se na uvide raznih poddisciplina onomastike, od hronološkog prikaza razvoja discipline, preko najvažnijih odlika književne onomastike kao relativno nove akademske discipline. U tom smislu, rad pokušava da primeni ovaj pristup na čitanje književnog dela. Analitički deo rada bavi se imenima četiri glavna lika u romanu, odnosno, njihovim mitološkim, značenjskim, simboličkim i ironijskim dimenzijama i potencijalnim tumačenjima koja iz takve analize proističu. Jedna od ključnih pretpostavki rada je da se značenje, kako imena likova tako i samog romana, otkriva u interakciji između različitih simboličkih značenja i implikacija, kroz svojevrsnu „igru” poetske istine i laži. Zaključak je da Nabokov vešto koristi značenja i simboliku imena kako bi ih ugradio u strukturu Blede vatre i, na neki način, dodatno zakomplikovao već ionako dovoljno kompleksan odnos stvarnosti i mašte i čudne spone paralelnih interpretacija književnog dela i sveta oko nas.

  • 17.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Ichien, Nicholas
    University of California, Los Angeles, USA.
    Holyoak, Keith J.
    University of California, Los Angeles, USA.
    Individual differences in comprehension of contextualized metaphors2020Inngår i: Metaphor and Symbol, ISSN 1092-6488, E-ISSN 1532-7868, Vol. 35, nr 4, s. 285-301Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    We report a study examining the role of linguistic context in modulating the influences of individual differences in fluid and crystalized intelligence on comprehension of literary metaphors. Three conditions were compared: no context, metaphor-congruent context, and literal-congruent context. Relative to the baseline no-context condition, the metaphor-congruent context facilitated comprehension of the metaphorical meaning whereas the literal-congruent context impaired it. Measures of fluid and crystalized intelligence both made separable contributions to predicting metaphor comprehension. The metaphor-congruent context selectively increased the contribution of crystalized verbal intelligence. These findings support the hypothesis that a supportive linguistic context encourages use of semantic integration in interpreting metaphors.

  • 18.
    Morsanyi, Kinga
    et al.
    Queen’s University Belfast, Northern Ireland, United Kingdom; Loughborough University, UK.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Holyoak, Keith J.
    University of California, Los Angeles, USA.
    Metaphor processing in autism: A systematic review and meta-analysis2020Inngår i: Developmental Review, ISSN 0273-2297, E-ISSN 1090-2406, Vol. 57, artikkel-id 100925Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    Impairments related to figurative language understanding have been considered to be one of the diagnostic and defining features of autism. Metaphor comprehension and production in autism spectrum disorder (ASD) as compared to typically developing (TD) individuals have been investigated for around thirty years, generally showing an overall advantage for TD groups. We present a preregistered systematic review and meta-analysis including a total of 15 studies that fulfilled our set of inclusion criteria (notably, ASD and TD groups matched in chronological age and verbal- or full-scale IQ). Along with accuracy, we also analyzed group differences in reaction time in the studies that reported them. The results revealed a medium-to-large group difference favoring TD over ASD groups based on accuracy measures, as well as a similar overall advantage for TD groups based on reaction times. There was reliable heterogeneity in effect sizes for group differences in accuracy, which was mostly explained by the effect of verbal intelligence, with differences in metaphor processing being smaller for participants with better verbal skills. Some of the variation in effect sizes may also be attributed to differences in types of metaphor processing tasks. We also evaluated the quality of the studies included in the meta-analysis, and the evidence relating to the potential presence of publication bias.

  • 19.
    Wildfeuer, Janina
    et al.
    University of Groningen, Faculty of Arts, Department of Communication and Information Studies, the Netherlands.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Multimodale Forschungsperspektiven auf Computerspiele2020Inngår i: Sprechende Pixel – Computerspielphilologie in Schule und Hochschule / [ed] Markus Engelns; Patrick Voßkamp, Duisburg: Universitätsverlag Rhein-Ruhr KG an der Universität Duisburg-Essen , 2020, s. 7-28Kapittel i bok, del av antologi (Fagfellevurdert)
    Abstract [de]

    Der Beitrag geht der Frage nach den multimodalen Spezifka digitaler Spiele nach. Er gibt zunächst einen Überblick über internationale multimodal-analytische Ansätze zur Untersuchung von Computerspielen. In einem zweiten Schritt liefert er einen Fragen- und Kriterienkatalog zur eigenständigen Durchführung einer multimodalen Analyse von Grand Teft Auto V (Rockstar North, 2013). In beiden Teilen des Beitrags steht damit der Fokus der Beschreibung vor allem auf den in Computer- und Videospielen eingesetzten Zeichenmodalitäten und somit ein semiotisches Verständnis der Kommunikation in diesen Spielen im Vordergrund.

  • 20.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Tasić, Miloš
    University of Niš, Faculty of Mechanical Engineering, Serbia.
    Uticaj konteksta na percepciju opravdanosti upotrebe anglicizama: empirijska analiza2020Inngår i: Jezik, književnost, kontekst - Language, Literature, Context: tematski zbornik radova / [ed] Vesna Lopičić; Biljana Mišić Ilić, Niš: Faculty of Philosophy, University of Niš , 2020, s. 225-245Kapittel i bok, del av antologi (Fagfellevurdert)
    Abstract [sr]

    Polazeći od klasifikacija anglicizama datih u knjizi Engleski u srpskom (Prćić 2019), ovo istraživanje ispituje percepciju opravdanosti korišćenja ovih jezičkih elemenata unutar i izvan konteksta. Uz pomoć dva upitnika (jednog u kojem su anglicizmi dati u kontekstu i drugog u kojem se nalaze izvan njega) i dve populacije (studenata anglistike i studenata inženjerskog menadžmenta), pokušavamo da odgovorimo na pitanje da li kontekst može da utiče na to da se upotreba ove grupe pozajmlјenica vidi kao više ili manje opravdana u odnosu na ono što je dato kao ocena opravdanosti u korišćenoj literaturi. Istraživanje ima za cilj da proceni uticaj konteksta na percepciju opravdanosti upotrebe različitih tipova anglicizama, kao i da utvrdi da li postoje razlike u oceni njihove opravdanosti kod dve populacije. Rezultati pokazuju da kontekst umanjuje opravdanost upotrebe anglicizama, ali samo kod pojedinih grupa reči, a naročito kod populacije budućih anglista. Od ostalih zaključaka izdvaja se veća opšta sposobnost prepoznavanja opravdanosti upotrebe anglicizama kod populacije anglista, kao i različiti empirijski faktori koji ukazuju na pravilnost klasifikacija koje nalazimo u literaturi.

  • 21.
    Morsanyi, Kinga
    et al.
    Queen’s University Belfast, UK; University of Loughborough, UK.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Holyoak, Keith J.
    University of California, Los Angeles, USA.
    Analogical reasoning in autism: A systematic review and meta-analysis2019Inngår i: Thinking, Reasoning, and Decision Making in Autism / [ed] Kinga Morsanyi; Ruth M.J. Byrne, London: Routledge, 2019, s. 59-87Kapittel i bok, del av antologi (Fagfellevurdert)
    Abstract [en]

    This chapter provides a brief overview of analogical reasoning, first in the typically developing population and then in the autism spectrum disorder (ASD) population. Many studies of analogical reasoning have used variations of a mapping task, which requires the participant to identify correspondences between specific objects in the source and target. Instructions sometimes specify that a relational match is to be sought, but may instead leave the match criterion relatively vague. The chapter presents a systematic review of empirical investigations of analogical reasoning in autism, including studies that assessed performance on J. C. Raven’s matrices. The spared analogical abilities observed in ASD also suggest refinements in models of autistic functioning. On the face of it, solving problems of the type exemplified by Raven’s matrices requires attention to visuospatial relations between geometrical forms and also requires integration of constraints provided by multiple relations.

  • 22.
    Popović, Mladen
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Critical discourse analysis, rules and persuasion in video games2019Inngår i: Jezik, književnost, teorija - Language, Literature, Theory: tematski zbornik radova / [ed] Biljana Mišić Ilić; Vesna Lopičić, Niš: Faculty of Philosophy, University of Niš , 2019, s. 313-325Kapittel i bok, del av antologi (Fagfellevurdert)
    Abstract [en]

    Following Fairclough’s (1995) observation that texts in contemporary society are multi-semiotic and Lemke’s (2005) call for extending the scope of critical discourse analysis to new communications media, including websites, blogs, discussion groups, and video games, the present study aims at contributing to the incorporation of video games as multi-semiotic phenomena into discourse studies. The main purpose of our study is to select several aspects of Bogost’s views on video games’ persuasiveness (2007) and combine them with Fairclough’s (1995, 2003) theoretical positions. Our attempt to create links between two different, but seemingly related theoretical frameworks was prompted by Bogost’s (2007: 3) claim that computational processes themselves can be persuasive. In the course of connecting the two, we are paying attention to the concepts of the rule-based discourse, genre-embedded rules, remediation and invisibilization. We hope that such approach might initiate further links between the two frameworks, both of which might benefit from such cooperation

  • 23.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Ichien, Nicholas
    University of California, Los Angeles, USA.
    Holyoak, Keith J.
    University of California, Los Angeles, USA.
    Metaphor comprehension: An individual-differences approach2019Inngår i: Journal of memory and language (Print), ISSN 0749-596X, E-ISSN 1096-0821, Vol. 105, s. 108-118Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    The nature of the mental processes involved in metaphor comprehension has been the focus of debate, with controversy focusing on the relative role of general analogical reasoning versus language-specific conceptual combination. In the present set of studies, we take an individual-differences approach to examine the comprehension of a variety of metaphors, some taken from literary sources, using several types of comprehension tests. In a series of metaphor-comprehension studies with college students, we measured both fluid intelligence (using the nonverbal Raven’s Progressive Matrices test) and crystalized verbal intelligence (using a new Semantic Similarities Test as well as the Vocabulary subscale of the Wechsler Adult Intelligence Scale). Previous work has shown that measures of fluid intelligence are closely linked to individual differences in analogical reasoning, whereas measures of crystalized verbal intelligence are linked to language-specific abilities. We found that each measure had a dissociable predictive relationship to metaphor comprehension. The pattern of individual differences indicated that crystalized intelligence influences metaphor comprehension across a broad range of metaphor types, whereas individual differences in fluid intelligence mainly impact comprehension of more cognitively complex metaphors, such as those that arise in literary sources.

  • 24.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Milenković, Katarina
    University of Niš, Faculty of Sciences and Mathematics, Serbia.
    Dinčić, Jovana
    University of Niš, Faculty of Philosophy, Serbia.
    Studija normiranјa knјiževnih i neknјiževnih metafora iz srpskog jezika2019Inngår i: Zbornik Matice srpske za filologiju i lingvistiku, ISSN 0352-5724, nr 2, s. 89-104Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [sr]

    U pristupima istraživanju metafore postoji izvesna mera neujednačenosti, jer se u merenju koriste različite tehnike i zadaci, vrste instrumenata i draži. Cilj ovog istraživanja je formiranje normiranog korpusa metafora na srpskom jezičku koji bi bio od pomoći istraživačima u budućim psiholingvističkim poduhvatima. U radu se normira 55 književnih i 55 neknjiževnih metafora u obliku A je B u odnosu na sledeće osobine: metaforičnost, kvalitet, pogodnost izvora da opiše cilj, stepen poznatosti, razumljivost, sličnost izvora cilju i broj interpretacija. Uz obezbeđivanje normiranog korpusa, analize pokazuju pouzdane skale za svaku od dimenzija i značajne korelacije između njih.

  • 25.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Jaćević, Milan
    IT University of Copenhagen, Denmark.
    Video games and multimodality: Exploring interfaces and analyzing video game screens using the GeM model2019Inngår i: Multimodality: Disciplinary Thoughts and the Challenge of Diversity / [ed] Janina Wildfeuer; Jana Pflaeging; John Bateman; Ognyan Seizov and Chiao-I Tseng, Berlin: Walter de Gruyter, 2019, s. 277-294Kapittel i bok, del av antologi (Fagfellevurdert)
    Abstract [en]

    With the purpose of showing that video game studies should become part of the emerging discipline of multimodality, the present chapter introduces the basics of the study of gameworlds and uses the multimodal document approach to analyze document-like screens coming from two video games: Football Manager 2018 and Europa Universalis IV. These document-like screens are analyzed using the tools coming from the GeM model, which treats these pages as multi-layered semiotic artifacts. Within this approach, all four layers are covered: the base layer, the layout layer, the rhetorical layer, and the navigation layer. Our analysis proposal tries to pinpoint the semiotic specificities of the different layers and test whether the GeM model needs to be adapted for the purpose of approaching these screens. At the same time, the gameworld environment is viewed as an important mediator between the player and the digital game system. We hope that such integrated approach can be beneficial to both multimodality and video game studies and expand the directions of future research endeavors.

  • 26.
    Stojičić, Violeta
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    A Practical Lexicology for EFL Students2018Bok (Fagfellevurdert)
    Abstract [en]

    This book is concerned with the investigation of the lexicon of the English language. It covers topics such as the historical development of the lexicon, social stratification, encoding in specialized lexicons, stylistic peculiarities of the lexemes, complexity of lexical meaning, multi-word lexemes, etc. The book is intended to introduce students of EFL to the study of words and lexicon by presenting the major achievements and concepts of Lexicology and related linguistic fields. Furthermore, it is also designed as a workbook in Lexicology to help students gain a good working knowledge of the lexical resources available in the English language. In each section, theoretical is-sues are covered to give the students the foundation to proceed with the Exercises assigned in the English vocabulary. The theoretical material is de-signed to give insight into the basic theory of lexically-oriented language studies. We have devised the Exercises in each section to assist students’ advances in analysing and understanding the structure, content and lexical relations in the English lexicon.

  • 27.
    Tasić, Miloš
    et al.
    University of Niš, Faculty of Mechanical Engineering, Serbia.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Exploring pictorial runes in Luca Enoch's comic book series "Gea"2018Inngår i: Facta Universitatis Series: Linguistics and Literature, ISSN 0354-4702, Vol. 15, nr 2, s. 123-141Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    Drawing on the work of Forceville (2005, 2006, 2011), who employed linguistic tools in analysing comics, the paper deals with pictorial runes as a specific type of visual information found in comic books. As Kennedy (1982) proposes, pictorial runes are graphic devices used in pictures to modify the literal depictions of objects, intended to convey certain aspects of those objects that are otherwise difficult to depict literally. In comics, they are usually employed to imply various emotions, such as anger, fear, pain, or surprise, and indicate speed or the direction of a moving object, among other things. Using the research model presented by Forceville (2011), the paper aims at identifying and categorising pictorial runes in a popular Italian comic book series Gea, in an attempt to corroborate the above method and add to the list of already inventoried runes. Furthermore, the new runes found in this comic book series show evidence of being indexical, rather than symbolic, signs. The paper also briefly outlines the distribution of runes across the entire series.

  • 28.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Tasić, Miloš
    University of Niš, Faculty of Mechanical Engineering, Serbia.
    Forceville, Charles
    University of Amsterdam, Department of Media Studies, the Netherlands.
    Facial expressions in comics: An empirical consideration of McCloud’s proposal2018Inngår i: Visual Communication, ISSN 1470-3572, E-ISSN 1741-3214, Vol. 17, nr 4, s. 407-432Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    In "Making Comics: Storytelling Secrets of Comics, Manga and Graphic Novels" (2006), Scott McCloud proposes that the use of specific drawing techniques will enable viewers to reliably deduce different degrees of intensity of the six basic emotions from facial expressions in comics. Furthermore, he suggests that an accomplished comics artist can combine the components of facial expressions conveying the basic emotions to produce complex expressions, many of which are supposedly distinct and recognizable enough to be named. This article presents an empirical investigation and assessment of the validity of these claims, based on the results obtained from three questionnaires. Each of the questionnaires deals with one of the aspects of McCloud’s proposal: face expression intensity, labelling and compositionality. The data show that the tasks at hand were much more difficult than would have been expected on the basis of McCloud’s proposal, with the intensity matching task being the most successful of the three.

  • 29.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Holyoak, Keith J.
    University of California, Los Angeles, USA.
    Individual differences in both fluid and crystalized intelligence predict metaphor comprehension2018Inngår i: Proceedings of the 40th Annual Conference of the Cognitive Science Society / [ed] Charles Kalish; Martina Rau; Jerry Zhu; Timothy T. Rogers, Austin, TX: Cognitive Science Society , 2018, s. 2542-2547Konferansepaper (Fagfellevurdert)
    Abstract [en]

    The nature of the mental processes involved in metaphor comprehension has been the focus of debate. Research related to this debate has mainly examined the comprehension of simple nominal metaphors. Here we take an individual-differences approach to examine the comprehension of slightly more complex metaphors, some taken from literary sources, using two types of comprehension tests (selecting an overall interpretation or else selecting a completion). In a series of metaphorcomprehension experiments with college students, we measured both fluid intelligence (using the non-verbal Raven’s Progressive Matrices test) and crystalized verbal intelligence (using a new Semantic Similarities Test). Each measure had a dissociable predictive relationship to metaphor comprehension, at least for those of the more complex literary variety. The pattern of individual differences suggests that metaphor comprehension broadly depends on both crystalized and fluid intelligence, with the latter less important for relatively simple metaphors.

  • 30.
    Holyoak, Keith J.
    et al.
    University of California, Los Angeles, USA.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Metaphor comprehension: A critical review of theories and evidence2018Inngår i: Psychological bulletin, ISSN 0033-2909, E-ISSN 1939-1455, Vol. 144, nr 6, s. 641-671Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    We review psychological research bearing on major theories of metaphor comprehension. A broad survey of behavioral studies is coupled with findings from recent meta-analyses of neuroimaging studies of metaphor processing. We identify three broad theoretical positions that have been the foci of research efforts: analogy, categorization, and conceptual mapping. The first two of these emphasize relatively well-specified information-processing models; the third links metaphor comprehension to embodied cognition. Our review evaluates the evidence that has been taken as support for each view, and then critically examines studies that bear on competing hypotheses derived from opposing theories. Finally, we discuss issues that future research on metaphor should address. In particular, we call for greater consideration of the pragmatic functions of metaphor in context, of its emotional impact, and of its links to literary interpretation. We suggest ways in which mechanisms based on analogy and conceptual combination might be integrated to create a richer conception of metaphor understanding.

  • 31.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Psiholingvistički pristupi istraživanju poimanja vremena pomoću prostornih elemenata2018Inngår i: Jezik, književnost, prostor: Tematski zbornik radova / [ed] Vesna Lopičić; Biljana Mišić Ilić, Niš: Faculty of Philosophy, University of Niš , 2018, s. 495-504Kapittel i bok, del av antologi (Fagfellevurdert)
    Abstract [sr]

    Osnovni zadatak ovog rada jeste da pruži pregled dosadašnjih psiholingvističkih istraživanja koja su se bavila upotrebom prostornih elemenata i odnosa za potrebe opisivanja vremena. Radi se pre svega o empirijskim radovima koji su obeležili debatu o ulozi maternjeg jezika u procesu prostorne konceptualizacije fenomena vezanih za vreme, i pokušaju da se prostorno-vremenske veze stave u neovorfijanski kontekst. Rad najpre daje teorijski pregled nekoliko studija koje upućuju na važnost ispitivanja prostorno-vremenskih odnosa, nakon čega sledi prikaz članaka koji su učestvovali u pomenutoj debati. Počeće se od rada Lere Borodicki iz 2001. godine u kome autorka nastoji da dokaže da maternji jezik u jednoj poprilično velikoj meri određuje to kako govornik konceptualizuje vreme (Boroditsky 2001), što predstavlja ideju blisku onim koje oživljavaju postulate Sapir-Vorfove hipoteze. Uslediće i pregled istraživanja koja na jednako validan empirijski ili teorijski način osporavaju ovakvo viđenje uticaja jezika na poimanje stvarnosti (npr. Chen 2007; January and Kako 2007; Tse and Altarriba 2008). Nakon prikazanih empirijskih rezultata, rad se osvrće i na eventualne postupke kojima bi ovo polje istraživanja moglo da se unapredi.

  • 32.
    Milenković, Katarina
    et al.
    University of Niš, Faculty of Sciences and Mathematics, Serbia.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Кontrastivno sagledavanje rečničkog značenja pojmova vezanih za primarne boje u srpskom i engleskom jeziku2018Inngår i: Filolog – časopis za jezik, književnost i kulturu, ISSN 1986-5864, Vol. 18, s. 114-137Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [sr]

    Osnovni zadatak ovog rada je da istraži značenja pojmova vezanih za primarne boje (crvenu, plavu i žutu) u engleskom i srpskom jeziku, kao i da utvrdi da li se među njima i u kojoj meri mogu uspostaviti odnosi korespondencije ili ekvivalencije. Radi se o istraživanju rađenom na korpusu koji se sastoji od dva opšta rečnika. U zavisnosti od semantičkog polja sa kojima su lekseme sa nazivima boja povezane, rad nudi pregled pet značenjskih kategorija u oba jezika: (1) flora, fauna i biološki aspekti, (2) fizičke karakteristike, (3) emotivna stanja i ponašanje, (4) politika, organizacije i grupe i (5) ostalo. Uz određene specifičnosti i izuzetke, nalazimo određeni stepen značenjskog preklapanja u dva jezika.

  • 33.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Jezik i kretanje: kognitivnosemantički ogledi2017Bok (Fagfellevurdert)
    Abstract [sr]

    Ovo istraživanje započeto je kao kontrastivna analiza leksičkog značenja i upotrebe glagola ljudskog kretanja u engleskom i srpskom jeziku, sa polazištem u kognitivnosemantičkim teorijama – pre svega teoriji prototipova, teoriji slikovnih shema, teoriji pojmovne metafore i analogiji, ali i kognitivnosemantičkim modelima koji se sa njima mogu dovesti u vezu – teorijom idealizovanih kognitivnih modela (semantičkih okvira), teorijom mentalnih prostora i teorijom pojmovnog sažimanja. Glagoli ljudskog kretanja ograničeni su na one koji opisuju prirodno kretanje (bez upotrebe prevoznih sredstava ili pomagala) na kopnu i u vodi, te i ono koje dovodi do promene položaja tela u prostoru. Prvo poglavlje uključuje pregled dosadašnjih istraživanja ove vrste glagola i aktuelnih kognitivnosemantičkih konstrukata, sa posebnim osvrtom na sadašnji status teorije prototipova. U okviru ovog dela ispituju se još i dosadašnji pokušaji primene teorije prototipova na analizu značenja glagola, pa tako i nekih glagola ljudskog kretanja, kao i veze između glagola kretanja i ostalih kognitivnosemantičkih teorija. Narednu celinu istraživanja (drugo i treće poglavlje) čine empirijsko ispitivanje moguće prototipičnosti glagola ljudskog kretanja iz dva jezika i detaljni opis značenja odabranih glagola u engleskom i srpskom, koji se prevashodno razmatraju iz ugla kognitivnosemantičkih teorija. Izbor konkretnih glagola koji su ušli u opis sproveden u okviru ovog poglavlja zavisio je od rezultata empirijskih procedura vezanih za prototipičnost. Ovaj rad ne pruža semantički opis svih glagola ljudskog kretanja u pomenuta dva jezika, već se detaljniji opis koncentriše na grupe od po dvadeset najtipičnijih glagola kretanja u jednom i drugom. Četvrto poglavlje posvećeno je dokazivanju pretpostavke da glagoli bliži centru prototipičnog ljudskog kretanja u engleskom jeziku (L1), psihološki gledano, imaju jače prevodne veze sa odgovarajućim glagolima u srpskom jeziku (L2). Pretpostavlja se da se to na prevođenje van datog konteksta odražava tako što se njihovi korespondenti ređe menjaju. Na taj način se ovi glagoli razlikuju od onih na periferiji, kod kojih nema stalnih pandana, već oni mogu mnogo više da zavise od odluka prevodilaca. Dokazivanje ove tvrdnje vršiće se kroz testiranje prevođenja glagola kod ispitanika (sadašnjih i budućih prevodilaca) putem upitnika i van konteksta. U petom poglavlju, koje sadrži analizu paralelnog književnog korpusa (prevođenje u kontekstu), ispitivaće se unutrašnja struktura značenja pojedinačnih glagola kroz prizmu izbora prevodnih ekvivalenata i korespondenata, uz analizu prevođenja kako doslovne tako i metaforičke upotrebe glagola ljudskog kretanja, pri čemu se prototipičnost može sagledati i na nivou polisemije. Šesto poglavlje izlazi iz okvira izučavanja glagola i bavi se analizom fenomena fiktivnog kretanja na korpusu srpskog jezika. Završno, sedmo, poglavlje sumira rezultate istraživanja i donosi relevantne zaključke.

  • 34.
    Stojičić, Violeta
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Ontological metaphor in verb and abstract noun collocations in Serbian: A sample analysis2017Inngår i: Scando-Slavica, ISSN 0080-6765, E-ISSN 1600-082X, Vol. 63, nr 2, s. 198-211Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    The paper discusses ontological metaphors in a sample of verb and abstract noun collocations in Serbian, in order to explore lexical patterning as a realization of conceptual metaphor. We examine the ideas a) that we conceptualize abstract entities as persons, containers, concrete physical objects or substances for which our experiences with physical objects provide the basis (Lakoff and Johnson 1980), and b) that the collocations selected reflect the metaphorical mapping of a concrete domain onto an abstract one. The sample selected includes collocations, the content of which indicates that the process of mapping involves the domains of negative experience in the world of matter. More specifically, the domains of painful or injurious physical experience are mapped onto negative emotions and states of mind, which suggests that the experiential basis, on which the speakers rely in forming the collocations is negative.

  • 35.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Tasić, Miloš
    University of Niš, Faculty of Mechanical Engineering, Serbia.
    Temporalnost u vizuelnom jeziku stripa2017Inngår i: Jezik, književnost, vreme - Jezička istraživanja - zbornik radova / [ed] Biljana Mišić Ilić; Vesna Lopičić, Niš: Faculty of Philosophy, University of Niš , 2017, s. 389-402Kapittel i bok, del av antologi (Fagfellevurdert)
    Abstract [sr]

    Polazeći od osnovnih postulata iz domena studija stripa (Eisner 1985/2008; McCloud 1993/2004) i istraživanja veza između vremena i prostora (Clark 1973; Al- verson 1994; Casasanto & Boroditsky 2008; Oliveri, Koch & Caltagirone 2009), rad prikazuje načine na koje se različiti elementi proticanja vremena iskazuju u domenu stripa, tipično statičnog grafičkog medija. U okviru ovog medija, vreme i prostor su nužno direktno povezani te je tako vreme jedino moguće prikazati kroz prostomu dimenziju. Metode kojima se autori stripova služe u iskazivanju temporalne dimenzije jesu raznolike, što se ogleda u tome da vremenska distanca između dva kadra može da varira od par milisekundi do nekoliko miliona godina, kao i u činjenici da trajanje radnje unutar jednog kadra može da se razlikuje u većoj ili manjoj meri. Pozivajući se na neke od značajnijih novijih studija, koje se između ostalog bave i problemom prikazivanja vremena u stripu (Groensteen 2007,2013; Saraceni 2003), u radu se dalje razmatra subjektivni aspekt tumačenja protoka vremena, kao i specifičan ritam kojim se odlikuje grafička naracija. Tipovi prikazivanja vremena u stripu ilustrovani su odgovarajućim primerima iz savremenih izdanja.

  • 36.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Jaćević, Milan
    IT University of Copenhagen, Denmark.
    Wildfeuer, Janina
    Bremen University, Bremen Institute for Transmedial Textuality, Germany.
    The persuasive aims of Metal Gear Solid: A discourse theoretical approach to the study of argumentation in video games2017Inngår i: Discourse, Context & Media, ISSN 2211-6958, E-ISSN 2211-6966, Vol. 15, s. 11-23Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    The paper is aimed at proving the hypothesis that multimodal construction in video games can follow specific discursive aims in the process of persuading game players. In order to prove this, we have performed a multifaceted analysis which elaborated the ways in which different modalities in a representative video game combine so as to convince the player to act, play, and perhaps think accordingly. The multimodal approach employed in the paper combines the notion of discourse aims and the rhetorical and argumentative structure of Metal Gear Solid (Kojima, 1998), and analyses different narrative strategies and verbal cues, as well as the overall interface, control, and gameplay. The results suggest that verbal and textual cues combine with audio-visual elements and highly specific gameplay strategies in order to refrain the player from killing enemies. This might indicate that video games are likely to possess a great persuasive power, as they are both multimodal and highly interactive.

  • 37.
    Antović, Mihailo
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Figar, Vladimir
    University of Niš, Faculty of Philosophy, Serbia.
    Association of meaning in program music: On denotation, inherence, and onomatopoeia2016Inngår i: Music perception, ISSN 0730-7829, E-ISSN 1533-8312, Vol. 34, nr 2, s. 243-248Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    We tested three theses on the construction of extramusical meaning in program music: (1) that some excerpts contain an “inherent” musical structure that facilitates the interpretation aligned with the composer’s intentions; (2) that “onomatopoeia” — musical imitation of natural sounds — is a frequent subclass of this “inherence”; and (3) that providing the title of the piece further facilitates the “proper” interpretation of intended meaning. Two hundred and one students were given six musical stimuli (three based on “inherent” and three on “arbitrary” association) and asked to write a one-sentence description of extramusical meaning associated with the examples. In the first trial, all participants provided descriptions without a suggestion. In the second, they were randomly assigned to three groups, receiving suggestions that were neutral, aligned with the composer’s program, or deliberately worded to contradict this program. Three raters then coded the responses on the basis of conformity with the composer’s intentions and presence of onomatopoeia. The result was (a) no difference in the numbers of conformant descriptions to “inherent” as opposed to “arbitrary” examples; (b) a negligible number of onomatopoeic descriptions; (c) a strong influence of “false” — but not “true” — suggestions. We discuss some implications for further studies of extramusical meaning.

  • 38.
    Stojičić, Violeta
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Crosslanguage research on encoding coextension paths in English (L2) to Serbian (L1) translation: An empirical study2016Inngår i: Perspectives: Studies in Translation Theory and Practice, ISSN 0907-676X, E-ISSN 1747-6623, Vol. 24, nr 4, s. 635-645Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    The article discusses fictive motion in coextension paths in Serbian and a possible reverse conceptual transfer in translating from English (L2) to Serbian (L1). In investigating the phenomenon, we have devised an English (L2) to Serbian (L1) translation questionnaire for Serbian learners of English to examine contrastively the conceptualization and encoding of coextension paths in English (L2) and Serbian (L1) and the processing of coextension paths in translating from L2 to L1. The presence of fictive motion in both languages implies its pervasiveness, but the frequency of individual verbs in Serbian points to the fact that certain motion verbs are rather restricted in their fictive motion usage, while English fictive motion expressions allow for a wider variety of verbs. This indicates that encoding coextension paths in Serbian is rather constrained in motion verbs usage, which should be an important distinction to follow in restraining reverse conceptual transfer.

  • 39.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Tatar, Nikola
    University of Niš, Faculty of Philosophy, Serbia.
    Prevođenje engleskog glagola to run na srpski jezik: polisemija, kontekst i ostali izazovi2016Inngår i: Filolog – časopis za jezik, književnost i kulturu, ISSN 1986-5864, nr 13, s. 92-108Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [sr]

    Osnovni cilj rada jeste da prikaže neke od poteškoća u prevođenju reči sa visokim stepenom polisemije na primeru engleskog glagola to run i prevođenja ovog glagola na srpski jezik. Najpre se daje teorijsko polazište koje naglašava važnost konteksta i probleme koji u procesu prevođenja proističu iz polisemije, kao i specifičnosti prevođenja glagola to run. U narednom odeljku nalazimo pregled rečničkih značenja ovog glagola izveden na osnovu relevantnih jednojezičkih rečnika standardnog engleskog jezika. Sledi prikaz paralelnog prevodnog korpusa, kao i detaljna analiza rečenica preuzetih iz dva romana na engleskom jeziku koje su ušle u njegov sastav. Ova analiza ukazuje na neke od poteškoća sa kojima se prevodioci susreću u toku prevođenja polisemičnih reči. Na kraju, osnovni rezultati analize korpusa upoređeni su sa rezultatima nekoliko prethodnih istraživanja.

  • 40.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Tasić, Miloš
    University of Niš, Faculty of Mechanical Engineering, Serbia.
    Pavlović, Vladan
    University of Niš, Faculty of Philosophy, Serbia.
    Prototype theory and translation equivalent selection: The case of motion verbs2016Inngår i: Studia Neophilologica, ISSN 0039-3274, E-ISSN 1651-2308, Vol. 89, nr 1, s. 81-94Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    The paper aims to investigate whether prototypicality effects (e.g., Rosch 1973a, b; Lakoff 1987) correlate with selecting Serbian translation equivalents of English motion verbs in cases in which we have no context determined (one-word translation). By applying three empirical stages, we have generated a potential prototypicality list for English motion verbs. We have then tested 60 translators in another procedure, so as to check whether there were statistically valid links between a verb’s typicality and the choice of a translation equivalent. The results indicate that a higher degree of prototypicality positively correlates with a more consistent choice of a translation equivalent. At the same time, there is a negative correlation between the determined prototypicality and the diversity of translation equivalents offered for the verb in question. These results may reveal certain psychological aspects of translation, while simultaneously corroborating the tenets of prototype theory.

  • 41.
    Milenković, Katarina
    et al.
    University of Niš, Faculty of Sciences and Mathematics, Serbia.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Figar, Vladimir
    University of Niš, Faculty of Philosophy, Serbia.
    The role of foreign language learning in metaphor identification: An experimental study2016Inngår i: Folia linguistica et litteraria, ISSN 1800-8542, s. 187-207Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    The paper endeavors to investigate the conceptual metaphor awareness via a psycholinguistic experiment done by Serbian grammar school and EFL students. The analysis is carried to determine the extent to which the students are aware of the differences between metaphor identification processes in the two languages and whether, in an attempt to offer satisfactory solutions, they resort to applying the mother tongue knowledge in case of not being able to interpret foreign language metaphors. The psycholinguistic experiment conducted in this research is composed of 28 metaphorical and non-metaphorical sentences in Serbian and English taken from the available corpora. The experiment was conducted by presenting the participants with equal stimuli,, where they were supposed to determine whether there is metaphorical content present in the sentences or not. In the final section of the research the results of the two analyses are compared to reveal that the assumptions we set off with were mostly correct. The obtained results suggested that language proficiency, the amount of exposure to L2 and direct formal instruction in various aspects of L2 are significant factors for fast and successful metaphor identification.

  • 42.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Tasić, Miloš
    University of Niš, Faculty of Mechanical Engineering, Serbia.
    Analiza diskursa u vizuelnom jeziku stripa2015Inngår i: Jezik, književnost, diskurs - Jezička istraživanja - zbornik radova / [ed] Biljana Mišić Ilić; Vesna Lopičić, Niš: Faculty of Philosophy, University of Niš , 2015, s. 203-218Kapittel i bok, del av antologi (Fagfellevurdert)
    Abstract [sr]

    Osnovni zadatak ovog rada jeste da ispita mogućnosti primene analize diskursa na medij stripa, sa polazištem u dvema većim analizama ovog tipa. Prvo polazište jeste doktorska disertacija E. Stejnbruka (Stainbrook 2003), koja se bazira na Kinivijevoj teoriji diskursa (Kinneavy 1971) i koja nastoji da ispita kako kroz analizu diskursa može da se pristupi (1) odnosu vizuelne i tekstualne komponente u stripu, (2) modalitetima izražavanja u okviru stripova (naraciji, opisu, klasifikaciji, itd.) i (3) ciljevima koji mogu da se ostvare kroz ovaj medij. S druge strane, M. Saraseni (Saraceni 2000) dotiče problem analize diskursa na više mesta u sveobuhvatnoj analizi jezika u stripu i bavi se problemima kakvi su semiotička sličnost reči i slika u stripu, njihova kohezija, naratologija stripa i pedagoška primena stripova. Kroz određeni broj ilustracija, u radu će se prikazati kako se date teorijske postavke mogu primeniti na analizu nekoliko vrsta stripa, što može doprineti rasvetljavanju nekih elemenata komunikacije kroz ovaj medij.

  • 43.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    The effects of animated visual stimuli on the process of conceptual blending in riddle solving2015Inngår i: Facta Universitatis Series: Linguistics and Literature, ISSN 0354-4702, Vol. 13, nr 1, s. 11-19Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    The paper attempts to evaluate the importance of visuo-spatial elements in the process of conceptual blending by investigating the effects of animated visual stimuli on riddle solving. Our respondents (90 first and second year students enrolled in the English Department, Faculty of Philosophy in Niš) had the task of solving “The Riddle of the Buddhist Monk”, a well-known example in the world of conceptual blending. Our results indicate that animated visual stimuli speed up the course of riddle solving, as the respondents who had visual stimuli were roughly 1.85 times quicker when providing the answer. At the same time, the presence of an animation accompanying the riddle, particularly the one which involved the meeting point, seemed to facilitate the correct outcome in the process of riddle solving. We can thus conclude that visuo-spatial stimuli do have an impact on how well or how quickly we mentally run the blend present in the tested riddle.

  • 44.
    Tasić, Miloš
    et al.
    University of Niš, Faculty of Mechanical Engineering, Serbia.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    The interplay of words and images in expressing multimodal metaphors in comics2015Inngår i: Multimodal Communication in the 21st Century: Professional and Academic Challenges / [ed] Silvia Molina-Plaza, Elsevier, 2015, Vol. 212, s. 117-122Konferansepaper (Annet vitenskapelig)
    Abstract [en]

    This paper aims at providing a provisional classification of different types of multimodal metaphors belonging to the verbo-pictorial variety found in comics, based on the relation between written and visual language, as two modes of human communication commonly combined in everyday life. Starting from the theoretical background on multimodal metaphors and comics studies, and using a corpus comprising comics and graphic novels published by both mainstream and independent American houses, the authors propose the following three types of relations which occur in multimodal metaphors in this medium: (1) image-dominant metaphors, (2) text-dominant metaphors, and (3) complementary metaphors.

  • 45.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Jaćević, Milan
    University of Belgrade, Faculty of Philology, Serbia.
    Time, space, and motion in Braid: A cognitive semantic approach to a video game2015Inngår i: Games and Culture: A Journal of Interactive Media, ISSN 1555-4120, E-ISSN 1555-4139, Vol. 10, nr 2, s. 178-203Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    This article (1) analyzes the computer game Braid with regard to the TIME IS SPACE/MOTION metaphor and the multimodal approach, (2) links the possibilities of such a study to the existing studies of temporality in video games, and (3) explores the link between the game’s narrative and its gameplay mechanics based on the TIME IS SPACE/MOTION metaphor. The theoretical section briefly overviews conceptual metaphor theory, the TIME IS SPACE/MOTION metaphor, multimodality, CMT in video games, time in video games, and several studies related to the game. The main section investigates Braid so as to evaluate the ways in which the TIME IS SPACE/MOTION metaphor operates within each of the game worlds and how this affects the narrative and the gameplay. The complex, unconventional relations existing among time, space, motion, and causality result in a unique coupling between the narrative and the use of the TIME IS SPACE/MOTION metaphor.

  • 46.
    Kocić Stanković, Ana
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Tasić, Miloš
    University of Niš, Faculty of Mechanical Engineering, Serbia.
    Gender differences reflected in friends' conversation: Discourse analysis of dialogues from the TV series Coupling2014Inngår i: Komunikacija i kultura online, E-ISSN 2217-4257, Vol. 5, nr 1, s. 52-64Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    Starting from various theoretical positions in regard to discourse analysis, language and gender, the paper attempts to examine two samples of all-female and all-male conversation between friends extracted from the TV series Coupling. It represents a small scale study which aims at comparing male and female conversational styles against different criteria proposed by various authors – deficiency, dominance, powerful or powerless language, power and solidarity, competitiveness, cooperativeness, etc. The analysis leads us towards concluding that it is almost impossible to draw a clear-cut border between male and female talk, as far as our corpus is concerned and this is due to the fact that conversation features characteristic of either of the genders seem to overlap.

  • 47.
    Tasić, Miloš
    et al.
    University of Niš, Faculty of Mechanical Engineering, Serbia.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Metonimija: Od marginalizovanog tropa do centralnog pojmovnog mehanizma2014Inngår i: Jezik, književnost, marginalizacija – jezička istraživanja: zbornik radova / [ed] Biljana Mišić Ilić; Vesna Lopičić, Niš: Faculty of Philosophy, University of Niš , 2014, s. 251-262Kapittel i bok, del av antologi (Fagfellevurdert)
    Abstract [sr]

    Rad prati pomeranje fokusa u istraživanju metonimije od „tradicionalnog“ tumačenja iste kao instance figurativnog jezika lišene iskustvenog ili saznajnog kapaciteta ka jednom od centralnih pojmovnih mehanizama u kognitivnolingvističkoj literaturi u poslednje tri decenije. Autori na samom početku daju kratko objašnjenje za upotrebu termina „marginalizacija“ metonimije u ovom radu, osvrćući se na situaciju koja je prethodila začetku kognitivnolingvističke paradigme i drastičnoj promeni pristupa u ispitivanju metafore i metonimije, ali uzimajući u obzir i pažnju posvećenu fenomenu metonimije unutar ove paradigme. Središnji deo rada posvećen je kognitivnolingvističkoj definiciji i tipologiji metonimijskih obrazaca, kao i problemima odnosa između metonimije i metafore, s jedne, i metonimije i sinegdohe, s druge strane. Na kraju rada se ističe potreba za obimnijim i podrobnijim izučavanjem pojmovne metonimije i njenim konačnim izlaskom iz senke pojmovne metafore kao daleko zastupljenijeg konceptualnog mehanizma u kognitivnolingvističkim istraživanjima.

  • 48.
    Stamenković, Dušan
    University of Niš, Faculty of Philosophy, Serbia.
    Prevođenje glagola to go sa engleskog na srpski jezik kroz prizmu kognitivne semantike2014Inngår i: Philologia Mediana, ISSN 1821-3332, Vol. 6, s. 335-353Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [sr]

    Ovaj rad ima za zadatak da ispita postupke prevodilaca pri prevođenju glagola to go sa engleskog na srpski jezik, sa posebnim osvrtom na prevođenje značenja koja se mogu razmotriti iz perspektive kognitivnosemantičkih teorija – teorije slikovnih shema i teorije pojmovne metafore. Rad će kroz analizu rečničkog značenja i paralelnog prevodnog korpusa sagledati doslovna i metaforička značenja glagola to go i povezati ih sa pojmovnim metaforama koje ovaj glagol može da manifestuje, dok će se određene slikovne sheme upotrebiti u cilju razjašnjavanja pojedinih značenja i njihovog prevođenja sa izvornog na ciljni jezik. U krajnjoj instanci, rad pruža i nekoliko zaključaka povezanih sa konceptualizacijom kretanja kod govornika dva jezika.

  • 49.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Tasić, Miloš
    University of Niš, Faculty of Mechanical Engineering, Serbia.
    The contribution of cognitive linguistics to comics studies2014Inngår i: Balkan Journal of Philosophy, ISSN 1313-888X, Vol. 6, nr 2, s. 155-162Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    The aim of our paper is to present the ways in which cognitive linguistics has contributed to various developments in the domain of comics studies. After providing introductory remarks, the paper describes the main views found within the works of authors considered to be the precursors of contemporary comics studies, Will Eisner and Scott McCloud, with the intention of providing the basics that will facilitate the reader’s understanding of the present issues. The main section of the paper contains the basic tenets of cognitive semantics, including the ideas traced in the works of the authors who have observed various types of comics from the cognitivist viewpoint. This section of the paper presents the research conducted thus far by a number of scientists who have engaged in drawing parallels between cognitivist theories and comics studies, including work on visual and multimodal metaphor and metonymy and the visual language of comics. This is followed by concluding remarks that end the paper.

  • 50.
    Stamenković, Dušan
    et al.
    University of Niš, Faculty of Philosophy, Serbia.
    Bennett, Austin
    Case Western Reserve University, USA.
    Antović, Mihailo
    University of Niš, Faculty of Philosophy, Serbia.
    The roles of vision, space, and the body in interpreting unfamiliar Serbian and English idiomatic expressions2014Inngår i: Respectus Philologicus, ISSN 1392-8295, Vol. 25, nr 30, s. 11-30Artikkel i tidsskrift (Fagfellevurdert)
    Abstract [en]

    The present paper investigates whether lexicalized visuo-spatial configurations and/or an explicit reference to a human body part can facilitate the interpretation of unknown idioms by comparing the levels of correct interpretation of unknown English and Serbian idiomatic expressions. Two groups of respondents, American and Serbian engineering students, had the task to interpret literally translated idiomatic expressions from a target language they were not familiar with (Serbian or English). The idioms were divided into three groups: (1) visuo-spatial bodily idioms, (2) bodily idioms only, and (3) non-bodily idioms. The goal was to test whether references to visuo-spatial information and/or parts of the body would help respondents interpret the expressions correctly. Our results, compiled from both groups of respondents, suggest that there are significant differences for the three scores, with the combined visuo-spatial and bodily components taking the lead, the bodily component only coming second, and the non-bodily idioms falling strikingly far behind. This could provide support to the well-known assumptions of cognitive linguistics that visuo-spatial configurations and embodiment play a major role in the construction of abstract concepts.

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