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Sumon, Saiful Islam
Alternative names
Publications (2 of 2) Show all publications
Ahmet, Z., Jonsson, M., Sumon, S. I. & Holmquist, L. E. (2011). Supporting embodied exploration of physical concepts in mixed digital and physical interactive settings. In: TEI'11: Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction. Paper presented at TEI'11 (pp. 109-116). Funchal, Portugal: ACM Press
Open this publication in new window or tab >>Supporting embodied exploration of physical concepts in mixed digital and physical interactive settings
2011 (English)In: TEI'11: Proceedings of the fifth international conference on Tangible, embedded, and embodied interaction, Funchal, Portugal: ACM Press, 2011, p. 109-116Conference paper, Published paper (Refereed)
Abstract [en]

In this paper findings are presented from a study on how sensor equipped computer game technologies can be used to create tools for educational settings to learn about for example concepts in physics. In a workshop focusing on the concept of gravity, a group of children interacted with an environment consisting of both physical and digital interactive components. We discuss how the mixed digital and physical setting affects the children's coordination and collaboration and their strategies to solve the given assignment. Findings suggest that the embodied nature of the technology create new opportunities for collaboration and that the alignment of the physical and digital parts of the interactive setting is important in order to create a seamless experience that takes advantage of the properties of the respective media.

Place, publisher, year, edition, pages
Funchal, Portugal: ACM Press, 2011
National Category
Other Engineering and Technologies
Research subject
Other research area
Identifiers
urn:nbn:se:sh:diva-15179 (URN)10.1145/1935701.1935723 (DOI)000286918700018 ()2-s2.0-79952355525 (Scopus ID)1450304788 (ISBN)
Conference
TEI'11
Available from: 2012-06-20 Created: 2012-01-31 Last updated: 2025-10-07Bibliographically approved
Johansson, C., Ahmet, Z., Tholander, J., Aleo, F., Jonsson, M. & Sumon, S. (2011). Weather Gods and Fruit Kids - Embodying abstract concepts using tactile feedback and whole body interaction. In: Hans Spada, Gerry Stahl, Naomi Miyake, Nancy Law (Ed.), Connecting computer-supported collaborative learning to policy and practice: CSCL 2011 Conference Proceedings - Long Papers, 9th International Computer-Supported Collaborative Learning Conference. Paper presented at 9th International Computer-Supported Collaborative Learning Conference, CSCL 2011, Hong Kong, July 4-8, 2011. (pp. 160-167). International Society of the Learning Sciences
Open this publication in new window or tab >>Weather Gods and Fruit Kids - Embodying abstract concepts using tactile feedback and whole body interaction
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2011 (English)In: Connecting computer-supported collaborative learning to policy and practice: CSCL 2011 Conference Proceedings - Long Papers, 9th International Computer-Supported Collaborative Learning Conference / [ed] Hans Spada, Gerry Stahl, Naomi Miyake, Nancy Law, International Society of the Learning Sciences, 2011, p. 160-167Conference paper, Published paper (Refereed)
Abstract [en]

In this paper we present findings based on the design and study of a game like activity that allows for physical and bodily interaction around abstract concepts like energy and energy consumption in a collaborative learning setting. The game, called Weather Gods and Fruit Kids, uses motion sensing technologies in combination with tactile and audio feedback to create an embodied interactive setting without computer screens. We analyze and discuss the properties of the interactive setting as well as the interactions with and around the system using characteristics such as multiple modalities of response, large space interaction and aspects of focus and attention. The work suggests that alternative pedagogical activities can be created providing new entries to theoretical concepts using an embodied interaction approach. In particular it may support kinesthetic learners in their preference to learn by being physically engaged.

Place, publisher, year, edition, pages
International Society of the Learning Sciences, 2011
Keywords
Abstract concept, Collaborative learning, Computer screens, Embodied interaction, Large spaces, Motion sensing, Multiple modalities, Tactile feedback, Whole body, Energy policy, Energy utilization, Fruits, Abstracting
National Category
Computer and Information Sciences
Identifiers
urn:nbn:se:sh:diva-20721 (URN)2-s2.0-84858407364 (Scopus ID)9780578091525 (ISBN)
Conference
9th International Computer-Supported Collaborative Learning Conference, CSCL 2011, Hong Kong, July 4-8, 2011.
Available from: 2013-12-18 Created: 2013-12-17 Last updated: 2025-10-07Bibliographically approved
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