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Game Research Methods: An Overview
Södertörn University, School of Natural Sciences, Technology and Environmental Studies, Media Technology.ORCID iD: 0000-0002-5247-6807
2015 (English)Collection (editor) (Other academic)
Abstract [en]

Games are increasingly becoming the focus for research due to their cultural and economic impact on modern society. However, there are many different types of approaches and methods than can be applied to understanding games or those that play games. This book provides an introduction to various game research methods that are useful to students in all levels of higher education covering both quantitative, qualitative and mixed methods. In addition, approaches using game development for research is described. Each method is described in its own chapter by a researcher with practical experience of applying the method to topic of games. Through this, the book provides an overview of research methods that enable us to better our understanding on games.

Place, publisher, year, edition, pages
ETC Press, 2015. , p. 354
Keywords [en]
research methods, qualitative methods, quantitative methods, mixed methods, game design research, game
National Category
Computer and Information Sciences
Research subject
Other research area
Identifiers
URN: urn:nbn:se:sh:diva-26817DOI: 10.1184/R1/6686765ISBN: 978-1-312-88473-1 (print)ISBN: 978-1-312-88474-8 (print)OAI: oai:DiVA.org:sh-26817DiVA, id: diva2:800869
Available from: 2015-04-08 Created: 2015-04-08 Last updated: 2025-02-18Bibliographically approved

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Lankoski, Petri

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CiteExportLink to record
Permanent link

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Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • harvard-anglia-ruskin-university
  • apa-old-doi-prefix.csl
  • sodertorns-hogskola-harvard.csl
  • sodertorns-hogskola-oxford.csl
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf