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Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds
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2001 (English)In: CHI '01 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, New York: ACM Press, 2001, 30-37 p.Conference paper (Refereed)
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New York: ACM Press, 2001. 30-37 p.
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Media and Communication Technology Human Computer Interaction
URN: urn:nbn:se:sh:diva-25924DOI: 10.1145/365024.365032ScopusID: 2-s2.0-0035030107ISBN: 1-58113-327-8 (print)OAI: diva2:782058
CHI '01
Available from: 2015-01-19 Created: 2015-01-15 Last updated: 2015-03-05Bibliographically approved

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Jää-Aro, Kai-Mikael
Media and Communication TechnologyHuman Computer Interaction

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