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Exploiting interactivity, influence, space and time to explore non-linear drama in virtual worlds
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2001 (English)In: CHI '01 Proceedings of the SIGCHI Conference on Human Factors in Computing Systems, New York: ACM Press, 2001, 30-37 p.Conference paper (Refereed)
Place, publisher, year, edition, pages
New York: ACM Press, 2001. 30-37 p.
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Media and Communication Technology Human Computer Interaction
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URN: urn:nbn:se:sh:diva-25924DOI: 10.1145/365024.365032ScopusID: 2-s2.0-0035030107ISBN: 1-58113-327-8 (print)OAI: oai:DiVA.org:sh-25924DiVA: diva2:782058
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CHI '01
Available from: 2015-01-19 Created: 2015-01-15 Last updated: 2015-03-05Bibliographically approved

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Jää-Aro, Kai-Mikael
Media and Communication TechnologyHuman Computer Interaction

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CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf