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Prototyping in game design: externalization and internalization of game ideas
Södertörn University, School of Communication, Media and it, Media technology.
Linköping University.ORCID iD: 0000-0003-2919-098X
2011 (English)In: Proceedings of the 25th BCS Conference on Human-Computer Interaction, Swinton: British Computer Society (BCS), 2011, 279-288 p.Conference paper, (Refereed)
Place, publisher, year, edition, pages
Swinton: British Computer Society (BCS), 2011. 279-288 p.
Keyword [en]
activity theory, computer game design, prototype
National Category
Media and Communication Technology
Identifiers
URN: urn:nbn:se:sh:diva-19359OAI: oai:DiVA.org:sh-19359DiVA: diva2:635081
Conference
BCS-HCI ’11,Newcastle Upon Tyne, UK, July 4-8, 2011.
Available from: 2013-07-02 Created: 2013-07-02 Last updated: 2017-06-28Bibliographically approved

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http://dl.acm.org/citation.cfm?id=2305316.2305366

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CiteExportLink to record
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Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
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Language
  • de-DE
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  • en-US
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Output format
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