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Designing for Player Experience: How Professional Game Developers Communicate Design Visions
Södertörn University College, School of Communication, Media and it, Media technology.
2010 (English)In: Proceedings of DiGRA Nordic 2010: Experiencing Games: Games, Play, and Players, 2010, -8 p.Conference paper (Other academic)
Place, publisher, year, edition, pages
2010. -8 p.
National Category
Media and Communication Technology
Identifiers
URN: urn:nbn:se:sh:diva-12188OAI: oai:DiVA.org:sh-12188DiVA: diva2:448161
Conference
1th Nordic DiGRA, Stockholm, August 16-17, 2010.
Available from: 2011-10-14 Created: 2011-10-14 Last updated: 2011-10-14Bibliographically approved

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http://www.digra.org/dl/display_html?chid=10343.03567.pdf

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Total: 155 hits
CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • harvard1
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf