When Has Theory Ever Failed Us?: Identifying Issues with the Application of Theory in Interactive Digital Narrative Analysis and Design
2023 (English)In: 16th International Conference on Interactive Digital Storytelling / [ed] Lissa Holloway-Attaway; John Murray, Cham: Springer Nature, 2023, Vol. 14383, p. 21-37Conference paper, Published paper (Refereed)
Abstract [en]
In this paper, we discuss how theories can fail us in analysis and design of interactive digital narrative (IDN) works. We demonstrate a range of theoretical failures using the milestone IDN work Façade. To this end, we demonstrate the effect of different theoretical lenses, treating Façade as an interactive drama, as a game, as a work of hypertext fiction, and as general IDN work. We identify different types of theory failures with regards to analysis, creation and audience reception: miscatogorization, blind transfer, bogus theory, semantic creep, analytical blur, out of date, lack of problematization, fallacy of universality, analysis-productive mistakes, inappropriate conventions, out of context, over-pragmatization, and setting the wrong expectations for audiences. Finally we propose a way to prevent theoretical failures and call for more work in this respective area.
Place, publisher, year, edition, pages
Cham: Springer Nature, 2023. Vol. 14383, p. 21-37
Series
Lecture Notes in Computer Science, ISSN 0302-9743, E-ISSN 1611-3349 ; 14383
Keywords [en]
interactive digital narrative theory, interactive digital narrative design, interactive digital narrative authoring, interactive storytelling theory and design, theoretical failures, application areas of theory
National Category
Computer and Information Sciences
Identifiers
URN: urn:nbn:se:sh:diva-52751DOI: 10.1007/978-3-031-47655-6_2Scopus ID: 2-s2.0-85177435666OAI: oai:DiVA.org:sh-52751DiVA, id: diva2:1813459
Conference
16th International Conference on Interactive Digital Storytelling, ICIDS 2023, Kobe, Japan, November 11–15, 2023.
2023-11-212023-11-212025-02-18Bibliographically approved