Becoming a Designer at the Design Lab: Empowerment and participation in children's design activities
2021 (English)In: C&C ’21: Proceedings of the 13th Conference on Creativity and Cognition, New York: Association for Computing Machinery (ACM), 2021, article id 15Conference paper, Published paper (Refereed)
Abstract [en]
This paper draws on data from an interview study with children engaged in a leisure time design lab situated in a socioeconomically vulnerable neighborhood. The study accounts for how the children involved in the design activities make sense of their experiences of participating in the design lab. Some perspectives on the relationship between design and empowerment are discussed and three empowering functions of the activities are identified that serve to empower the children in different ways: 1) The creative laboratory-How the activities allow for exploration and experimentation of both new identities and of new possible futures. 2) Community participation-How the design lab enables participation in the local community and reflections on what it means to be a citizen. 3) Playful apprenticeship-How the lab builds a peer-culture where children are continuously addressed and presented as equal colleagues in the lab, both in internal and external settings.
Place, publisher, year, edition, pages
New York: Association for Computing Machinery (ACM), 2021. article id 15
Keywords [en]
Agency, Children, Design lab, Empowerment, Participation, Social change, Computer applications, Computer programming, Community participation, Design activity, Interview study, Leisure time, Local community, Laboratories
National Category
Pedagogy Other Engineering and Technologies
Identifiers
URN: urn:nbn:se:sh:diva-46138DOI: 10.1145/3450741.3466804Scopus ID: 2-s2.0-85109110316ISBN: 9781450383769 (electronic)OAI: oai:DiVA.org:sh-46138DiVA, id: diva2:1580610
Conference
ACM Creativity & Cognition, Italy [ONLINE], June 22-23, 2021.
2021-07-152021-07-152025-02-18Bibliographically approved