Methods, History, and Impact - Directions in Game Design ResearchShow others and affiliations
2018 (English)Conference paper, Oral presentation with published abstract (Other academic)
Abstract [en]
Research into the design aspect of games has proliferated since the early 1970s. Currently, early historical overviews appear and categorical divisions within the field become more pronounced. It is therefore timely to reflect on the development untiltoday, take stock of the current landscape, and consider future topics. This position paperdoes so by bringing together seasoned and emerging scholars, as well as practitioners and industry insiders. Together, they consider which topics are already engaged, and what new ones might be necessary. In addition, the paperwill discuss the relationship between game design research and independent/industry practices as well as implications for game design education.
Place, publisher, year, edition, pages
2018.
Keywords [en]
Game design research, Game Studies, Design Research, user studies, pedagogy
National Category
Computer and Information Sciences
Identifiers
URN: urn:nbn:se:sh:diva-38168OAI: oai:DiVA.org:sh-38168DiVA, id: diva2:1317359
Conference
CHI Play 2018, workshop New Research Perspectives on Game Design and Development Education, Melbourne, October 28-31, 2018.
2019-05-222019-05-222025-02-18Bibliographically approved