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Identification with Game Characters: Effects of visual attributes on the identification process between players and characters
Södertörn University, School of Natural Sciences, Technology and Environmental Studies.
2017 (English)Independent thesis Basic level (degree of Bachelor), 10 credits / 15 HE creditsStudent thesisAlternative title
Identifiering med spelkaraktärer : Effekter av visuella attribut på identifieringsprocessen mellan spelare och karaktärer (Swedish)
Abstract [en]

Concept of identity within digital games is believed to be a prominent subject as the bond between the player and the character could potentially enhance the gameplay experience. There is as yet a lack of studies addressing the visual identification of predefined game characters. Therefore, this study aims to examine how the identification is established through visual attributes of a game character. To this end, a qualitative online survey was undertaking, gathering responses from 350 respondents. The responses were analysed using thematic analysis, and the elicited themes indicate that the identification has in fact been established, where visual attributes such as hair, weapons, outfits and even abilities had an influence on how the participants perceived and identified themselves with the character.

Abstract [sv]

Begreppet identitet inom digitala spel tros vara ett betydande ämne när det kommer till spelforskning då samhörigheten mellan en spelare och en karaktär potentiellt kan förstärka spelupplevelsen. Eftersom en liten mängd studier använder termen identifiering inom visuella studier av fördefinierade spelkaraktärer, syftar denna studie till att undersöka hur identifiering etableras genom spelkaraktärens visuella attribut. Totalt har 350 respondenter besvarat ett kvalitativt online-frågeformulär. Svaren har analyserats med hjälp av tematisk analys, och de uppfunna teman indikerar på att identifiering har fastställts, där visuella attribut såsom hår, vapen, kläder men även förmågor har inverkat på hur deltagarna uppfattade och identifierade sig med en karaktär.

Place, publisher, year, edition, pages
2017. , 51 p.
Keyword [en]
identification, visual attributes, characters, digital games
Keyword [sv]
identifiering, visuella attribut, karaktärer, digitala spel
National Category
Media Engineering
Identifiers
URN: urn:nbn:se:sh:diva-32341OAI: oai:DiVA.org:sh-32341DiVA: diva2:1087154
Subject / course
Media Technology
Uppsok
Technology
Supervisors
Examiners
Available from: 2017-04-06 Created: 2017-04-05 Last updated: 2017-04-06Bibliographically approved

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School of Natural Sciences, Technology and Environmental Studies
Media Engineering

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CiteExportLink to record
Permanent link

Direct link
Cite
Citation style
  • apa
  • ieee
  • modern-language-association-8th-edition
  • vancouver
  • Other style
More styles
Language
  • de-DE
  • en-GB
  • en-US
  • fi-FI
  • nn-NO
  • nn-NB
  • sv-SE
  • Other locale
More languages
Output format
  • html
  • text
  • asciidoc
  • rtf