Video Game Preservation and Emulation from Three Perspectives: Developers, Archivists and Gamers
2023 (English)Independent thesis Advanced level (degree of Master (Two Years)), 20 credits / 30 HE credits
Student thesis
Abstract [en]
This paper presents a comprehensive research study that investigates the perspectives of video game preservation from three distinct target groups consisting of game developers, game museums, and video game enthusiasts. Each target group expressed their thoughts and opinions regarding game preservation efforts and the use of emulation as a preservation method. Through a mixed-method approach, including questionnaires and semi-structured interviews, the study collected both quantitative and qualitative data from 148 respondents. By examining the responses, different challenges, obstacles, and possible improvements were identified for each target group. The findings of this study revealed several common themes among the participants. The importance of collaboration and communication between all three target groups can help improve current video game preservation efforts.
Place, publisher, year, edition, pages
2023. , p. 15
Keywords [en]
Video Games, Digital Games, Video Game Preservation, Digital Preservation, Emulation, Archiving Games
National Category
Media and Communication Technology
Identifiers
URN: urn:nbn:se:sh:diva-52581OAI: oai:DiVA.org:sh-52581DiVA, id: diva2:1807915
Subject / course
Media Technology
Supervisors
Examiners
2023-11-022023-10-292023-11-02Bibliographically approved